#include <morph/VisualResources.h>
morph::VisualResources
manages per-program resources. It handles some GLFW window setup and it also manages the FreeType fonts in your program (by managing a map of morph::gl::VisualFace
objects).
#include <morph/VisualResources.h>
morph::VisualResources
manages per-program resources. It handles some GLFW window setup and it also manages the FreeType fonts in your program (by managing a map of morph::gl::VisualFace
objects).