#include <morph/Grid.h>
A Cartesian grid class. morph::Grid
is a simpler version of morph::CartGrid
. The difference is that any morph::Grid
is rectangular, whereas a morph::CartGrid
may be constructed with an arbitrary domain boundary (morph::HexGrid
objects can also have an arbitrary boundary). Unless you need non-rectangular boundaries for your Cartesian grids, prefer morph::Grid
over morph::CartGrid
.